Comments

Log in with itch.io to leave a comment.

Nice Game John! 

Got 51,496 points on my first try. I think I have to try a little harder. ;-)
Are the mazes procedurally generated or set?

They are set, but I think the game would be too hard if they weren't. I hope it's fun even if you aren't playing seriously to win!

(3 edits)

This game is fun. It is really satisfying to clear a sector or to eat up multiple sharks! :-)

It offers a lot of risk / reward decisions. Saving the mega-eggs for later can be considered as resource-management. There are also multiple strategies possible: Clearing sectors and getting the corresponding bonus vs. only following the very long lanes of eggs which is the faster way to increase the total-clearance-percentage.

I set myself the goal to clear the board on "beginner" difficulty. Let's see if I can do that (record so far: 52%).

The sectors are well designed. So I agree it is better not to generate them. However since all sectors are squares of the same size you could consider to randomize their positions and orientations. This would increase the replayability.

How can I activate the Xbox 360 gamepad controls?

Gamepad controls should just "work." There's two different kinds of gamepads: the old USB type, and the new Xbox 360 style (and I presume the Xbox One type as well, which I hear aren't compatible). Those two types have completely different interfaces in Gamemaker, and I forget which I had implemented. It really could have made hardware support there easier.

I really like this game.

Thank you very much!  I myself have played it many hundreds of times, but I by no means always win.  That I still can bear playing it at all anymore, I think, means there's something good about it.